ForeSight — Character Sheet

Name ______________________ Archetype ____________ Age ____ Wealth ____

Concept / personality / what they want ________________________________________


Attributes

ST EN CO IN PC WP AP
__ __ __ __ __ __ __

Derived: Unarmed DC ____ · Carry ____ (from ST)


Skills

Score = formula + level. SC = Score × EF (BEF ± situation). Max level = best constituent attribute × Limit (1, or 1.5 for ½ skills).

Pain Resistance = EN or WP · Stamina = EN — not skills, roll the attribute.

Skill Formula Lvl Score BEF
Search (IN+PC)/2 __ __ 5
Initiative (IN+PC)/2 __ __ 3+E
__________ __________ __ __ __
__________ __________ __ __ __
__________ __________ __ __ __
__________ __________ __ __ __
__________ __________ __ __ __
__________ __________ __ __ __
__________ __________ __ __ __
__________ __________ __ __ __

LTFs (+1 each, stack to specialize): ___________________________________________

Fields of Knowledge: ___________________________________________

Background Factors: ___________________________________________

Quirks / Talents: ___________________________________________


Status

Wounds (−level to everything): 0 ▢ 1 ▢ 2 ▢ 3 ▢ 4 ▢ 5 ▢ 6 ▢ 7 ▢ 8💀
Worst level reached: ____

Exhaustion (full to own domain, ½ to others; clears 1 level/rest by depth):

ShakenStunned


Gear




Resolution reminder

Roll D100 ≤ Score × EF. QR: ≤SC/10 1 · ≤SC/4 2 · ≤SC/2 3 · ≤SC 4 · over = fail (×10 = botch). Yield: 100 / 80 / 50 / 25%. · +1 EF ≈ +your Score. · +5 easy, −5 hard.