Vehicles
A vehicle is an object you travel in. Ground, water, and air share one stat block; spacecraft are vehicles too, split onto their own page because their drives define whole settings.
Cruise is the comfortable all-day speed; Max is the redline. Terrain says where those speeds hold — a road car divides its speed on rough ground, an off-roader barely notices. Passengers and Cargo are capacity. As with every object, the interesting variety is adjectives: sporty, luxury, police, cheap/rusty — see the Vehicle Modification set on the Equipment page. Travel time, pursuit, and crashes run off these numbers rather than a separate subsystem.
| Vehicle | Domain | Cruise | Max | Pass. | TL |
|---|---|---|---|---|---|
| Riding Horse | ground | 10 km/h | 50 km/h | 1 | 0 |
| Cart / Wagon | ground | 6 km/h | 15 km/h | 4 | 1 |
| Motorcycle | ground | 90 km/h | 180 km/h | 2 | 5 |
| Sedan | ground | 100 km/h | 180 km/h | 5 | 5 |
| Off-Road (4×4) | ground | 80 km/h | 150 km/h | 5 | 5 |
| Truck | ground | 90 km/h | 130 km/h | 3 | 5 |
| Speedboat | water | 40 km/h | 90 km/h | 6 | 5 |
| Sailing Ship | water | 15 km/h | 25 km/h | 40 | 2 |
| Helicopter | air | 220 km/h | 300 km/h | 6 | 5 |
| Light Aircraft | air | 250 km/h | 350 km/h | 4 | 5 |
| Airliner | air | 900 km/h | 950 km/h | 200 | 6 |
| Aircar | air | 200 km/h | 400 km/h | 4 | 7 |
Riding Horse
- Domain
- ground
- Cruise
- 10 km/h
- Max
- 50 km/h
- Terrain
- off-road
- Passengers
- 1
- Cargo
- 40 kg
- TL
- 0
- Price
- 300
- Tags
- standard, ancient, fantasy
The original vehicle — self-fuelling, cross-country, and a character in its own right. A *warhorse* (destrier) is one adjective on this noun.
Cart / Wagon
- Domain
- ground
- Cruise
- 6 km/h
- Max
- 15 km/h
- Terrain
- road
- Passengers
- 4
- Cargo
- 500 kg
- TL
- 1
- Price
- 150
- Tags
- ancient, fantasy
Animal-drawn hauler. Slow, roads-only when loaded, but it moves the cargo a party can't carry.
Motorcycle
- Domain
- ground
- Cruise
- 90 km/h
- Max
- 180 km/h
- Terrain
- road
- Passengers
- 2
- Cargo
- 20 kg
- TL
- 5
- Price
- 8k
- Tags
- standard, modern
Fast, nimble, exposed. Best Maneuver rating on the road and no protection at all when it goes wrong.
Sedan
- Domain
- ground
- Cruise
- 100 km/h
- Max
- 180 km/h
- Terrain
- road
- Passengers
- 5
- Cargo
- 80 kg
- TL
- 5
- Price
- 25k
- Tags
- standard, modern
The default car. *Sporty*, *luxury*, *police*, and *cheap/rusty* are all adjectives — see the Vehicle Modification table.
Off-Road (4×4)
- Domain
- ground
- Cruise
- 80 km/h
- Max
- 150 km/h
- Terrain
- all-terrain
- Passengers
- 5
- Cargo
- 300 kg
- TL
- 5
- Price
- 35k
- Tags
- standard, modern
Trades top speed for a terrain value that laughs at mud and rock. The expedition workhorse.
Truck
- Domain
- ground
- Cruise
- 90 km/h
- Max
- 130 km/h
- Terrain
- road
- Passengers
- 3
- Cargo
- 10 t
- TL
- 5
- Price
- 60k
- Tags
- modern
Heavy road hauler. Slow to accelerate, ponderous to turn, and it carries what nothing else here can.
Speedboat
- Domain
- water
- Cruise
- 40 km/h
- Max
- 90 km/h
- Terrain
- water
- Passengers
- 6
- Cargo
- 200 kg
- TL
- 5
- Price
- 40k
- Tags
- standard, modern
Planing hull — fast on flat water, brutal in chop. The chase vehicle for anywhere with a coastline.
Sailing Ship
- Domain
- water
- Cruise
- 15 km/h
- Max
- 25 km/h
- Terrain
- open water
- Passengers
- 40
- Cargo
- 100 t
- TL
- 2
- Price
- 50k
- Tags
- ancient, fantasy
Wind-powered blue-water vessel — crew-hungry, weather-dependent, and the reason the map has other continents on it.
Helicopter
- Domain
- air
- Cruise
- 220 km/h
- Max
- 300 km/h
- Terrain
- air / VTOL
- Passengers
- 6
- Cargo
- 500 kg
- TL
- 5
- Price
- 500k
- Tags
- modern
Vertical take-off, hover, and land where there's no runway. Skilled to fly, thirsty, and loud enough to end any surprise.
Light Aircraft
- Domain
- air
- Cruise
- 250 km/h
- Max
- 350 km/h
- Terrain
- air
- Passengers
- 4
- Cargo
- 100 kg
- TL
- 5
- Price
- 200k
- Tags
- modern
Small fixed-wing plane — needs a strip to land, uses terrain value only against where it puts down.
Airliner
- Domain
- air
- Cruise
- 900 km/h
- Max
- 950 km/h
- Terrain
- air
- Passengers
- 200
- Cargo
- 20 t
- TL
- 6
- Price
- —
- Tags
- modern
Long-haul passenger jet. Not a PC's to drive, but it's how everyone gets to the adventure.
Aircar
- Domain
- air
- Cruise
- 200 km/h
- Max
- 400 km/h
- Terrain
- air / hover
- Passengers
- 4
- Cargo
- 100 kg
- TL
- 7
- Price
- 80k
- Tags
- sf
Grav or ducted-fan personal flyer — the SF sedan. Point-to-point, no roads, a licence and an autopilot away from trivial.