Skills

The full skill list — the single source of truth shared with the character builder. Each skill's row links to its card; the card carries the whole entry.

SkillFormulaCostLimitBEFCovers
Search(IN+PC)/2115finding the hidden (everyone has it)
Initiative(IN+PC)/2115acting decisively under pressure (everyone has it)
Athletics(ST+CO)/2215climbing, jumping, running, swimming, throwing (incl. slings), acrobatics, dance
Stealth(CO+PC)/2115hiding, moving silently, tailing
Sleight of HandCO/221.55palming, pickpocketing, prestidigitation, concealment
Melee(ST+CO)/2215all close combat, armed and unarmed; LTF per style/weapon
Firearms(CO+PC)/2213guns and crossbows; LTF per weapon class
Archery(CO+PC)/2115bows (slings are Athletics)
Heavy Weapons(CO+PC)/2115crew-served weapons, launchers, explosives
TheoryIN/221.55reasoning and all science, via Fields of Knowledge
Repair(CO+IN)/2215all technical & assembly work — surgery, watchmaking, electronics, mechanics — via Fields
Charm(AP+PC)/2215likeability, persuasion, seduction, leadership, first impressions (the old Charisma)
Confidence(AP+WP)/2215composure, persuading, bluffing, lying convincingly, intimidation, disguise
Perform(PC+AP)/2115music, acting, oratory, the expressive arts (craft art = Repair + a Field)
Cars(CO+PC)/2115driving cars; LTF per model
Bikes(CO+PC)/2115motorcycles and bicycles
Boats(CO+PC)/2115watercraft, sail and powered
Aircraft(CO+PC)/2115fixed-wing and rotary aircraft
Spacecraft(CO+PC)/2115spacecraft (just vehicles)
Riding(CO+PC)/2115animal mounts

Initiative

Formula
(IN+PC)/2
Attributes
IN, PC
Cost
1
Limit
1
BEF
5
Tags
standard

acting decisively under pressure (everyone has it)

Athletics

Formula
(ST+CO)/2
Attributes
ST, CO
Cost
2
Limit
1
BEF
5
Tags
standard

climbing, jumping, running, swimming, throwing (incl. slings), acrobatics, dance

Stealth

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
standard

hiding, moving silently, tailing

Sleight of Hand

Formula
CO/2
Attributes
CO
Cost
2
Limit
1.5
BEF
5
Tags
standard

palming, pickpocketing, prestidigitation, concealment

Melee

Formula
(ST+CO)/2
Attributes
ST, CO
Cost
2
Limit
1
BEF
5
Tags
standard

all close combat, armed and unarmed; LTF per style/weapon

Firearms

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
2
Limit
1
BEF
3
Tags
modern, sf

guns and crossbows; LTF per weapon class

Archery

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
ancient, fantasy

bows (slings are Athletics)

Heavy Weapons

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
modern, sf

crew-served weapons, launchers, explosives

Theory

Formula
IN/2
Attributes
IN
Cost
2
Limit
1.5
BEF
5
Tags
standard

reasoning and all science, via Fields of Knowledge

Repair

Formula
(CO+IN)/2
Attributes
CO, IN
Cost
2
Limit
1
BEF
5
Tags
standard

all technical & assembly work — surgery, watchmaking, electronics, mechanics — via Fields

Charm

Formula
(AP+PC)/2
Attributes
AP, PC
Cost
2
Limit
1
BEF
5
Tags
standard

likeability, persuasion, seduction, leadership, first impressions (the old Charisma)

Confidence

Formula
(AP+WP)/2
Attributes
AP, WP
Cost
2
Limit
1
BEF
5
Tags
standard

composure, persuading, bluffing, lying convincingly, intimidation, disguise

Perform

Formula
(PC+AP)/2
Attributes
PC, AP
Cost
1
Limit
1
BEF
5
Tags
standard

music, acting, oratory, the expressive arts (craft art = Repair + a Field)

Cars

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
modern

driving cars; LTF per model

Bikes

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
modern

motorcycles and bicycles

Boats

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
standard

watercraft, sail and powered

Aircraft

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
modern, sf

fixed-wing and rotary aircraft

Spacecraft

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
sf

spacecraft (just vehicles)

Riding

Formula
(CO+PC)/2
Attributes
CO, PC
Cost
1
Limit
1
BEF
5
Tags
ancient, fantasy

animal mounts