Water
command water, liquids, and ice
A Fundamental — a Field of Magical Knowledge whose applications reach 30m and last 5min; the usual props are a mouthful of water (consumed). Learn it Basic (1 yr) for the easy end, Advanced (3 yr) for the deep.
Its 9 applications, by intensity:
| Application | Int | § |
|---|---|---|
| Create Water | 0 | §24B1 |
| Extinguish | 0 | §24B2 |
| Dagger of Ice | 1 | §24B3 |
| Protection against Water | 1 | §24B4 |
| Create Great Water | 1 | §24B5 |
| Create Ice | 2 | §24A6 |
| Cone of Bloating | 2 | §24A7 |
| Alter Seas | 2 | §24A8 |
| Summon Water Elemental | 3 | §24A9 |
Create Water
- Intensity
- 0
- Code
- §24B1
- Source
- water
Create/remove one hundred litres of water (approximately 25 gallons), in some container, or on the ground (ie. not in mid-air).
Extinguish
- Intensity
- 0
- Code
- §24B2
- Source
- water
Extinguish one hex (rough equivalent of a campfire) of fire, creating vapour filling 10m×10m×10m.
Dagger of Ice
- Intensity
- 1
- Code
- §24B3
- Source
- water
Create a dagger of ice which inflicts DC5 on anyone holding or struck with it.
Protection against Water
- Intensity
- 1
- Code
- §24B4
- Source
- water
The invoker may protect him/herself, or one target, against the damaging effects of cold and moisture, to the effect of reducing all such attacks causing damage through these qualities by 4 DCs, and by 2 DCs if they are among the effects involved (fixed, bestowed).
Create Great Water
- Intensity
- 1
- Code
- §24B5
- Source
- water
Create/remove 10,000 litres of water in a container or on the ground.
Create Ice
- Intensity
- 2
- Code
- §24A6
- Source
- water
Create/remove 10,000 litres of ice in a container or on the ground.
Cone of Bloating
- Intensity
- 2
- Code
- §24A7
- Source
- water
The invoker may create a cone of bloating with its base anywhere within range. The cone is 12m wide at its base and draws to a point at its invoker. Those wholly or mostly within it suffer DC3 from becoming bloated with water (immediate).
Alter Seas
- Intensity
- 2
- Code
- §24A8
- Source
- water
Alter conditions in a 1km radius by shifting the conditions by (at most) one row on each of the two columns below.
| Wind | Seas |
|---|---|
| Calm | Glassy |
| Slight Breeze | Calm |
| Gusty Breeze | Low Swell |
| Moderate Wind | Moderate Swell |
| Strong Wind | Large Swell |
| Storm Wind | Stormy Seas |
| Gale | Rending Seas |
| Hurricane | Tidal Waves |
| Tornado |
Note: Wind direction may be altered by up to 45° (eg. from SE to E) instead of altering its intensity. Also note that while the duration of this effect is only five minutes, the return to normality will be gradual (as though the artificially brought conditions had come about naturally).
Summon Water Elemental
- Intensity
- 3
- Code
- §24A9
- Source
- water
Summon an elemental of water (controlled). The elemental appears in 2×(QR-1) pulses. See [5.2].