Water

command water, liquids, and ice

A Fundamental — a Field of Magical Knowledge whose applications reach 30m and last 5min; the usual props are a mouthful of water (consumed). Learn it Basic (1 yr) for the easy end, Advanced (3 yr) for the deep.

Its 9 applications, by intensity:

ApplicationInt§
Create Water0§24B1
Extinguish0§24B2
Dagger of Ice1§24B3
Protection against Water1§24B4
Create Great Water1§24B5
Create Ice2§24A6
Cone of Bloating2§24A7
Alter Seas2§24A8
Summon Water Elemental3§24A9

Create Water

Intensity
0
Code
§24B1
Source
water

Create/remove one hundred litres of water (approximately 25 gallons), in some container, or on the ground (ie. not in mid-air).

Extinguish

Intensity
0
Code
§24B2
Source
water

Extinguish one hex (rough equivalent of a campfire) of fire, creating vapour filling 10m×10m×10m.

Dagger of Ice

Intensity
1
Code
§24B3
Source
water

Create a dagger of ice which inflicts DC5 on anyone holding or struck with it.

Protection against Water

Intensity
1
Code
§24B4
Source
water

The invoker may protect him/herself, or one target, against the damaging effects of cold and moisture, to the effect of reducing all such attacks causing damage through these qualities by 4 DCs, and by 2 DCs if they are among the effects involved (fixed, bestowed).

Create Great Water

Intensity
1
Code
§24B5
Source
water

Create/remove 10,000 litres of water in a container or on the ground.

Create Ice

Intensity
2
Code
§24A6
Source
water

Create/remove 10,000 litres of ice in a container or on the ground.

Cone of Bloating

Intensity
2
Code
§24A7
Source
water

The invoker may create a cone of bloating with its base anywhere within range. The cone is 12m wide at its base and draws to a point at its invoker. Those wholly or mostly within it suffer DC3 from becoming bloated with water (immediate).

Alter Seas

Intensity
2
Code
§24A8
Source
water

Alter conditions in a 1km radius by shifting the conditions by (at most) one row on each of the two columns below.

Wind Seas
Calm Glassy
Slight Breeze Calm
Gusty Breeze Low Swell
Moderate Wind Moderate Swell
Strong Wind Large Swell
Storm Wind Stormy Seas
Gale Rending Seas
Hurricane Tidal Waves
Tornado

Note: Wind direction may be altered by up to 45° (eg. from SE to E) instead of altering its intensity. Also note that while the duration of this effect is only five minutes, the return to normality will be gradual (as though the artificially brought conditions had come about naturally).

Summon Water Elemental

Intensity
3
Code
§24A9
Source
water

Summon an elemental of water (controlled). The elemental appears in 2×(QR-1) pulses. See [5.2].